#ifndef GAMEDEFINE_H
#define GAMEDEFINE_H

#include <QGraphicsView>
#include<QGraphicsScene>
#include<QGraphicsPixmapItem>
#include<QTimer>
#include<QLCDNumber>
#include<QRectF>
#include<QToolButton>
#include<QUrl>
#include<QMessageBox>
#include<QLabel>
#include<QFont>

class GameDefine
{
    GameDefine();
public:

    //定时器示数
    static const int playerMoveTimer = 10;
    static const int platformTimer = 20;
    static const int gameTimer = 1000;

    //屏幕宽高
    static const int ScreenWidth = 1347;
    static const int ScreenHeight = 1009;
};

#endif // GAMEDEFINE_H
